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Sonic Games Empty
PostSubject: Sonic Games   Sonic Games EmptyTue Sep 21, 2010 1:52 am

Roxas wrote:
Full List of Sonic Games
-Sonic the Hedgehog
-Sonic the Hedgehog 2
-Sonic the Hedgehog 3
-Sonic & Knuckles
-Sonic the Hedgehog
-Sonic the Hedgehog 2
-Sonic Chaos/Sonic and Tails (Japan)
-Sonic Triple Trouble/Sonic and Tails 2 (Japan)
-Sonic Drift
-Sonic Drift 2
-Sonic the Hedgehog Spinball
-Sonic Labyrinth
-Sonic Blast
-Tails' Skypatrol
-Tails Adventure
-Sonic the Hedgehog Spinball
-Dr. Robotnik's Mean Bean Machine
-Sonic 3D Blast
-Sonic CD
-Sonic Eraser
-SegaSonic Cosmo Fighter
-SegaSonic the Hedgehog
-Knuckles' Chaotix
-Sonic 3D Blast (also known as Sonic 3D: Flickies Island)
-Sonic Jam
-Sonic R
-Sonic Adventure
-Sonic Shuffle
-Sonic Adventure 2
-Sonic Mega Collection
-Sonic Heroes
-Sonic Advance
-Sonic the Hedgehog Pocket Adventure
-Sonic Riders
-Sonic Rush
-Sonic the Hedgehog
-Sonic Rivals
-Sonic and the Secret Rings
-Sonic Unleashed
-Sonic Chronicles
-Sonic and the Black Knight
-Sonic Classic Collection
-Sonic the Hedgehog 4


Nearly all games in the series feature a teenage hedgehog named Sonic the Hedgehog as the central player character and protagonist. The games feature Sonic's attempts to save the world from various threats, primarily the evil genius Dr. Ivo "Eggman" Robotnik. The main antagonist throughout the series, Robotnik's aim is to rule Earth and establish Eggmanland; to achieve this, he usually attempts to eliminate Sonic and acquire the powerful Chaos Emeralds.

16-bit installments
Green Hill Zone from Sonic the Hedgehog (1991)The original four main Sonic games for the Mega Drive/Genesis, released between 1991 and 1994, were:

-Sonic the Hedgehog
-Sonic the Hedgehog 2
-Sonic the Hedgehog 3
-Sonic & Knuckles

8-bit installments
Sonic the Hedgehog's first outing was on the Mega Drive/Genesis, but the character was also featured in games released on the 8-bit Sega Master System and Sega Game Gear formats. Some of these games were ports of their Mega Drive counterparts, but several were original titles that were designed for the 8-bit systems. Most of the later titles were only released for the Game Gear, not the Master System.

-Sonic the Hedgehog
-Sonic the Hedgehog 2
-Sonic Chaos/Sonic and Tails (Japan)
-Sonic Triple Trouble/Sonic and Tails 2 (Japan)
-Sonic Drift
-Sonic Drift 2
-Sonic the Hedgehog Spinball
-Sonic Labyrinth
-Sonic Blast
-Tails' Skypatrol
-Tails Adventure

These two dimensional Sonic titles are platform games viewed from a side-on perspective. Their controls are fairly basic and do not deviate much from the genre standard; the selling point of the series is the high-speed gameplay. The series' game engines allow characters to run up walls and ceilings, and roller coaster-like loops and corkscrews are common, as are giant pinball machines with flippers and bumpers which knock Sonic around like a ball. The games also feature numerous sections involving more precise jumping to traverse platforms and avoid hazards.

There are also 3 Spin-offs games for Mega Drive/Genesis:

-Sonic the Hedgehog Spinball, a pinball simulation with a story based on the cartoons Sonic the Hedgehog and Adventures of Sonic the Hedgehog. It was the first Sonic game to be developed entirely in the United States.
-Dr. Robotnik's Mean Bean Machine, a puzzle game that was basically an American version of Puyo Puyo set in the Adventures of Sonic the Hedgehog universe. This is arguably a Sonic game in branding only; in the words of an IGN reviewer, "Curiously, Sonic himself is nowhere to be found in this game. It is just the good Doctor and a mighty stack of beans." An 8-bit version of this game was also released.
-Sonic 3D Blast was released on the Genesis, Saturn, and PC in varying forms. The Genesis version featured an isometric, pseudo-3D ("2.5D") view and pseudo-3D bonus levels that more closely resembled those of Sonic the Hedgehog 2 than the ones in Sonic the Hedgehog 3. Sonic 3D Blast (also titled variously as Sonic 3D Blast: Flickies' Island or Sonic 3D: Flickies' Island in different regions, and also called just Sonic 3D) was developed by Traveller's Tales.
For the Mega Drive/Genesis with add-on devices, these Sonic games exist:

-Sonic CD, released in 1993 on the Sega Mega-CD/Sega CD. In 1996 the game was ported to PC CD-ROM.
-Sonic Eraser, a puzzle game only released on Meganet (and thus requiring the Mega Drive/Genesis modem.)
Also, these arcade game machines were released in Japan:

-SegaSonic Cosmo Fighter
-SegaSonic the Hedgehog


32-bit installments
The following games were released during the 32-bit era:

-Knuckles' Chaotix is the first 32-bit game in Sonic the Hedgehog series. Released in 1995 for Mega Drive/Genesis add-on Sega 32X, it is the first game in which the Chaotix appear.
-Sonic 3D Blast (also known as Sonic 3D: Flickies Island), was released for the Sega Saturn in 1996 alongside the Genesis version. Like the Mega Drive/Genesis version, this edition has isometric pseudo-3D graphics but features FMV cutscenes, enhanced music and visual effects, and a real-time 3D special stage.
-Sonic Jam is a compilation released for the Saturn in 1997. In addition to containing Sonic the Hedgehog, Sonic 2, Sonic 3 and Sonic & Knuckles, it also included a "Sonic World" mode. This allowed the player to control Sonic in a small 3D world similar to the Green Hill Zone from the original game; it contained no enemies and was mainly a means of accessing the disc's multimedia features. A notable special feature was that the Sonic & Knuckles connectivity from the Genesis was fully integrated and extended in this collection. A black & white version of this game (with lots of things removed) was released for the Game.com in 1997.
-Sonic R, a racing spin-off and also the Sonic series' first full 3D game, was released in 1997 for the Saturn and later ported to the PC.
The Sega Technical Institute tried to develop a Sonic game for the Saturn called Sonic X-treme. This game was intended to compete with Nintendo's Super Mario 64 and Sony's Crash Bandicoot. However, due to time constraints and issues between STI, the Japanese division of Sega, and Sonic Team, the project was canceled in the last months of 1996.

Sega Saturn and Windows PC conversions of Sonic 3D Blast followed to cover the hole of the cancellation of Sonic X-treme. They had enhanced graphics and a different sound track, composed by Richard Jacques. Sonic Team worked on the Special Stages in the Saturn/PC version of Sonic 3D.

Sixth generation
The following games were released in the sixth generation:

-Sonic Adventure was a launch title for the Dreamcast console released in 1999. The game is notable for being the first game in the series to feature voice acting and fully utilise 3D platforming. In 2003 Sonic Adventure was ported to the Nintendo GameCube and Windows PC under the title of Sonic Adventure DX: Director's Cut, featuring some enhancements to the Dreamcast version.
-Sonic Shuffle was released for the Dreamcast after Sonic Adventure and before Sonic Adventure 2. It is a board game with cel-shading graphics.
-Sonic Adventure 2 was released in North America on 19 June 2001, originally for the Dreamcast. It was later ported, in an improved form, to the Nintendo GameCube under the title of Sonic Adventure 2 Battle.
-Sonic Mega Collection, released in late 2002 on the Nintendo GameCube, is similar to Sonic Jam as the game features classic Sonic titles as well as unlockable games and extra bonus material. In late 2004 it was ported to the PlayStation 2 and Xbox under the name of Sonic Mega Collection Plus with the inclusion of additional games. A PC version was also released in 2006. A continuation, Sonic Gems Collection, provided more games including Sonic R and Sonic the Fighters.
-Sonic Heroes is the first multiplatform game in the Sonic series. It was released on the Nintendo GameCube, PlayStation 2 and Xbox on December 30, 2003 in Japan, with American and European releases following soon after and a PC version the following November. The platforming is similar to that of the Adventure games, although the player now controls the lead character of a team of three, with the other two following behind. The player can switch to a new leader at any time to use that character's special abilities.
-Sonic Advance was the first new Sonic game to be released on a non-Sega console. It was released for Game Boy Advance in Japan on December 22, 2001, North America on February 4, 2002, and Europe on March 23, 2002. Sonic Advance was also ported to Nokia's N-Gage system on October 7, 2003, under the title SonicN. Two sequels, Sonic Advance 2 and Sonic Advance 3, followed in March 2003 and June 2004 respectively.
-Sonic the Hedgehog Pocket Adventure is a game for Neo Geo Pocket Color. This game borrowed elements from Sonic 2 and Sonic 3 & Knuckles.
-Shadow the Hedgehog, was released in late 2005 in North America. It focuses on Shadow the Hedgehog as he tries to uncover his past. It is the first game to feature the English cast of Sonic X, following the death of voice actor Deem Bristow (the voice of Dr. Eggman). This game has multiple paths and endings, as the player can choose to take good or evil paths for each level. It also uses handheld pistols and driving vehicles with 3D platforming action.
-Sonic Riders was the first Sonic racing game since Sonic R, but instead of racing on foot, the characters use futuristic hoverboards, bikes and skates. It was followed by the sequel, Sonic Riders: Zero Gravity.

Seventh generation
The following games were released in the seventh generation:

-Sonic Rush was released in November 2005 for the Nintendo DS, and it was followed by a sequel, Sonic Rush Adventure, in September 2007.
-Sonic the Hedgehog was released in November 2006 for the Xbox 360 and December 2006 for the PlayStation 3.
-Sonic Rivals is a 3D side-scrolling racing game for the PlayStation Portable. It was followed by a sequel called Sonic Rivals 2.
-Sonic and the Secret Rings, released in spring 2007, was exclusively developed for the Wii. It is the first game in the Storybook sub-series.
-Mario & Sonic at the Olympic Games is a Mario and Sonic crossover, released for the Wii and DS. Its sequel, Mario & Sonic at the Olympic Winter Games, was released in October 2009, and the similarly themed Sonic at the Olympic Winter Games was released in January 2010.
-Sonic Unleashed was released in 2008 for the Xbox 360, Wii, PS2 and PS3.
-Sonic Chronicles: The Dark Brotherhood is an RPG developed by BioWare for the Nintendo DS released in September 2008.
-Sonic and the Black Knight was released in 2009 exclusively for the Wii. It is the second game in the "Storybook" sub-series.
-Sonic Classic Collection, a compilation featuring Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3 and Sonic and Knuckles on the Nintendo DS, released in March 2010.
-Sonic the Hedgehog 4, a high-definition 2D game akin to the "classic" 16-bit Sonic games for the Playstation Network, Xbox Live Arcade, WiiWare and Apple's App Store scheduled for release in late 2010.
-Sonic the Hedgehog 4 a new game about Sonic and Tails saving colored aliens called Wisps. Only for Wii and DS. Late 2010.
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